The best Stellaris mods (2024)

Welcome to the wonderful world of Stellaris mods. If you thought navigating through all of theCrusader Kings 3 modswas easy, or that the4,000 or soEU4 mods wasn’t daunting enough, then we’ve got a bigger challenge for you. Stellaris, Paradox’s grand strategy 4X adventureboasts an entire galaxy of over 22,000 modifications. This game seems to lend itself more to user-generated content than its predecessors, both of which are double Stellaris’ age but with far smaller mods scene.

Properly charting a course to the brightest of these luminaries while avoiding wasting one’s time on buggy or bland black holes is essential for anyone wanting to truly expand their Stellaris experience. As we’ve done inother mod recommendations, the mods are generally divided into categories. In this case, we’ve looked at total conversion mods, mechanics mods, ‘immersion’ mods and finally cosmetics.

As usual, most mod choices are subjective so take this guide more as a means of how to search for mods rather than strictly which mods to get although we’ve done our best tolook into what some of the current favourites are.

Stellaris Mods

These are the best Stellaris mods:

  • Star Trek: New Horizons
  • SW Fallen Republic
  • AlphaMod3.0
  • Amazing Space Battles
  • More Events Mod
  • Gods and Guardians
  • Sins of the Prophets: Stellaris
  • UI Overhaul 1080p Plus
  • Planetary Diversity
  • Beautiful Universe 2.0
  • Astronomical Emblem Pack

Let’s take a quick survey ofkey sectors within the Stellarismod galaxy.

Star Trek: New Horizons

Perhaps the most premier (and by far one of the most popular) mods today is this meticulous and immaculate total conversion of the Star Trek universe into Stellaris. Star Trek: New Horizonscontains everything from graphics modifications to a deeply accurate Star Trek galaxy. An entire armada of true-to-canon ships is reproduced complete with modified components to match.

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Races, events, and even the User Interface will reflect this complete experience of immersing one’s self into the franchise. Not only are the major races available, but even some of the most remote and obscure empires are ready for the player to take on a galaxy-wide conquest or peaceful cooperation in their own Federation. This is the gold standard in Total Conversions and it’s encouraged to simply read over all of the features on their Paradox forum thread to see how total this mod is.

New Horizonsis compatible with Stellaris3.1.x

SW Fallen Republic

We can’t have a Star Trek mod without throwing some love to Star Wars as well. SW Fallen Republic is an excellent total conversion mod that’s “lore accurate” (although, I don’t know as of what point) and features over 1,300 accurate star systems, over 40 playable factions and 140 ship types from the Star Wars universe.

Related:The best Star Wars games on PC

The team have put in a lot of work make this as authentic a Star Wars experience as they can, even modifying how the hyperlane mechanics work, locking off the unknown regions until you go explore. TheYuuzhan Vong have also been introduced as the end-game crises, which is a lovely stroke. Every strategy game these days seems to have a Star Wars mod, but few are made to this level of quality and detail.

Compatibleup to Stellaris 3.0.x

AlphaMod3.1

Billing itself as an ‘unofficial expansion’ to Stellaris, this mod seeks to enhance the in-game universe to a whole different level.AlphaModaddsNew buildings, mechanics, ship types, components, resources, policies, government types etc. are presented for the player. This is the one stop shop if one wants to remain in the Stellaris universe but not at the base ‘vanilla’ experience.

The benefit of having a complete overhaul mod such as this is that all of the components are guaranteed to work together towards a common and balanced experience. While the latest version is still in the alpha stages (no pun intended), hours and hours of enjoyment can be had on previous patches for Stellaris. Waiting for more features to come online is worth it for a fuller game experience.

Compatible with version3.1 – there are other mods for earlier versions of the game as well, if you search ‘AlphaMod’.

Amazing Space Battles

One of the reasons I play space 4X-style games is for the spaceships. I love building them, and I love sending them into battle. If you are like me and also a fan of the space war, then Amazing Space Battles is probably the mod we’ve been looking for.

It mainly focuses on graphics – with new weapon and explosion effects, but it also improves ship behaviour so that overall space combat is a lot more satisfying to watch. Great stuff.

Fully compatiblewith version 3.1.x

MOre Events Mod

Replacing the previous events based mod – Dynamic Political Eventsthis new mod serves a similar purpose, but is currently the favourite among the Stellaris community. It adds new anomalies and events to help spice up the mid-game, which is still lacking even after the Nemesis expansion.

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It’s worth noting that achievements will be disabled if you use this mod, but at least it’s compatible with the latest version of the game (3.1.x).

Gods and Guardians

From the mind that brought you ‘Alphamod’ comes a quaint little mod that completely spruces up interactions with primitive worlds. From appearing as overbearing gods or faithful guardians, to even sending down mysterious monoliths to guide the flowering ethos of a new civilization (cue Strauss), theGods &Guardiansmod is a perfect little addition to help a player have a bit more fun with this sandbox of a strategy game. Will you institute a Prime Directive or enslave the lesser races? This mod allows you to decide complete with interesting events to guide you.

Compatible with version3.1 but there arevariants for earlier versions.

Sins of the Prophets: Stellaris

Our resident strategy expert Joe is a passionate fan of the Halo universe, and you may have heard him talk about a particular mod for space RTS/4X hybridSins of a Solar Empire.TitledSins of the Prophets,it’s an overhaul mod that adds aHalouniverse sheen to the game, and the development team behind that mod have created something similar forStellaris.

SotP: Stellarisis at the time of writing just a ship-skin pack, essentially, but the team have hinted that once the feature set for the game stabilises they might think of doing a more comprehensive overhaul. For now, enjoy taking UNSC or Covenant-themed ships into battle. The team have also added in native support for other popular space combat themed mods.

Fully compatible up to Version3.1.x

UI Overhaul 1080p Plus

Sometimes what you need is not integrating grandiose change to the mechanics but a simple improvement when it comes to the interface, and UI Overhaul 1080p Plus does exactly that. If you’re running at a higher resolution, this will give you a better, clearer custom ship designer, larger outliner, and using it won’t block achievements. There’s even a version of the mod for the non-Steam version of Stellaris.

Compatible up to3.1.x

Planetary Diversity

A prime example of cosmetic mods taking on a life of their own. Planetary Diversity seeds the galaxy with thirty new types of planets also brings about sweeping game mechanic changes that touches on other mod genres. This is one visual enhancement that also fundamentally changes how the game is played making this a tour de force of a mod.

Compatible with3.1.x, but not achievement friendly

Beautiful Universe 2.0

“They should have sent a poet.” Beautiful is too paltry of a word to describe the experience of this mod which adds actual images of space to enhance one’s visual experience. Compatible with any other mod, this is a must have to enjoy and is better experienced visually than reading an insufficient description of the experience of this mod. May not be compatible with the latest version.

Confirmed compatible up to3.1.x

Astronomical Emblem Pack

From Mass Effect to Dune to Total Annihilation to Half-Life to Star Trek and Star Wars; fictional, historical, and original emblems are now available for your empire. Ironman and multiplayer compatible, this allows a player to add that extra edge of individuality to their game. Grab it here.

HOW TO MOD STELLARIS

For those new to modding, changing the base game has never been easier thanks to the Steam Workshop: simply subscribe to the mod you want and it will automatically be downloaded into the Stellaris launcher.

Check if the mod is up to date with the most recent patch for Stellaris. Once a new expansion comes out you may have to wait a few days, weeks, or even months (for bigger mods), until the mod is updated. Also, each mod will tell you on the side menu if it requires certain DLC.

Still want to play that favourite mod of yours but Stellaris’s latest update ruins your save game? You can always roll back your Stellaris version to continue your campaign.

Check if the mods you’ve selected are compatible with the other mods you’ve downloaded. This information is usually found on each mod’s page as they usually list which mods they are able to run with.

Related:Read our Stellaris tips guide

For mods too large for Steam, you can usually find their pages on the Paradox Forums and find the instructions on how to install from there. You can also google search large mod Wikis in order to find instructions.

The best Stellaris mods (2024)

FAQs

What is the best mod for Stellaris? ›

For those curious, here are the best ones to check out.
  • 8 Planetary Diversity.
  • 7 Real Space.
  • 6 Diverse Rooms.
  • 5 Machine Shipset.
  • 4 More Events Mod.
  • 3 Beautiful Universe v2. ...
  • 2 UI Overhaul Dynamic.
  • 1 Gigastructural Engineering & More.
Apr 12, 2024

What is the best species pack in Stellaris? ›

Here's my reviews in chronological order from wiki:
  • Plantoids: 6/10. The art assets and traits are the most interesting part. ...
  • Humanoids: 5/10. ...
  • Lithoids: 9/10. ...
  • Necroid: 7/10. ...
  • Aquatics: 6/10. ...
  • Toxoids: 7/10.
Apr 24, 2023

Are armies useful in Stellaris? ›

In order to capture enemy worlds, entire armies are needed, along with the preparation and battlefield awareness to properly use them.

What is the most efficient fleet in Stellaris? ›

If you are fighting a large empire, multiple fleets of gunboats and interceptor corvettes are ideal with large numbers and perhaps 1-2 cruisers in said fleet, with a battleship and its escorts being your head fleet to bombard worlds and escort transport fleets.

What Stellaris DLC is worth it in 2024? ›

Utopia is basically necessary. Beyond that, it really depends on what kind of experience you're looking for. I'd personally recommend MegaCorp, Synthetic Dawn, and Nemesis, but you should check out the descriptions of the DLCs and see what people say about them to know if they're what you're interested in.

Is Stellaris Overlord DLC worth it? ›

Overlord is a bountiful expansion to Stellaris that enriches one of the few remaining underdeveloped aspects of the base game. However, its core additions may not seem particularly "vital" to all players. Overlord delivers the usual good quality.

What is the strongest civic in Stellaris? ›

Widely regarded as one of the best Civics, Masterful Crafters provides access to Artificers. These specialty artisans are much more effective than the regular breed, providing the empire with an array of bonuses that remain useful well into the late game.

What is the most played species in Stellaris? ›

Humanoids, the most-played phenotype, now gain more variety with unique civics and a new origin, allowing players to design a species of decadent hedonists, master artificers, or even span the galaxy as a clone army.

What is the best relic in Stellaris? ›

Moreover, only one relic can be active at a time, making it crucial for players to know which relics to prioritize before activating one.
  • 8 Plasmic Core.
  • 7 The Surveyor.
  • 6 Crystal of Odryskia.
  • 5 Khan's Throne.
  • 4 Eternal Throne.
  • 3 The Rubricator.
  • 2 The Last Baol.
  • 1 Cybrex War Forge.
Nov 19, 2023

What is the best use of Starbases Stellaris? ›

A starbase is the primary space station used throughout the game and is used for determining the ownership of a star system; construction, repair and maintenance of ships; collection and transportation of Trade Value; as well as acting as a strategic fortress during warfare.

What is a good start Stellaris? ›

Scion is a powerful origin and an excellent starting pick for new players, as there are many bonuses and few downsides (aside from being the subject of one of the most powerful empires in the galaxy).

What is the max leader level mod in Stellaris? ›

this mod has raised the maximum level of the leader to level 100. It also elevated all scalable traits to level 10. The new policy allows you to choose how many reserve leaders you need in the leader pool.

What should I build on planets Stellaris? ›

the build order for your 3 planets are as follows:
  • First Planet: Research Lab - City District - Research Lab. ...
  • Second Planet: Robotic Assembly Plant - Autocthon Monument - Research Lab. ...
  • Third Planet: Robotic Assembly Plant - Industrial District - Industrial District - Civilian Industries.

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